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Searched for posts made by Nightbreeze Showing results 1 to 34 of 34. Search took 0.00 seconds.
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Thread: best custom map so far
Post: best custom map so far
Preview: Alright, we have so far a bunch of them.
a few comments on the most played:

Footman wars: Get out of here, i mean it. There is no warcraft left in it but complete chaos.

Defence of the...
Nightbreeze General Gaming Discussion 1 834 09-12-2003 01:27 PM
Thread: Ability slots
Post: i also liked to ask such questions before...
Preview: i also liked to ask such questions before trying... but that was then, before we could choose it from a friggin list!! :p
Nightbreeze General Gaming Discussion 4 568 09-12-2003 01:05 PM
Thread: Custom gamers @ battlenet
Post: Custom gamers @ battlenet
Preview: i dont know... but i have this feeling that about... say....
76% of all people on battlenet are complete retards!!!
7-9% is in fact intelligent beings that you can play seriously against, or...
Nightbreeze General Gaming Discussion 0 523 09-12-2003 06:50 AM
Thread: arrrg
Post: as easy as that, then... *grin* you dont even...
Preview: as easy as that, then... *grin* you dont even have to implement it into the mpq file. hehe, well this is great. thanks, again :)

and btw, i know i could check this myself, but what is more easy than...
Nightbreeze General Gaming Discussion 4 483 08-29-2003 08:39 PM
Thread: arrrg
Post: arrrg
Preview: ive encountered yet another problem.
i need a skill requirement level to be 14, or at least higher than 10!!! And a skip rewuirement higher than 5.

Ive seen certain maps that has accomplished this,...
Nightbreeze General Gaming Discussion 4 483 08-28-2003 01:59 PM
Thread: completion
Post: alright! everything is written and ready. just...
Preview: alright! everything is written and ready. just let me know!!
I've decided to upload it here before I run it on battle net.
Nightbreeze General Gaming Discussion 9 847 08-10-2003 07:57 AM
Thread: completion
Post: that sounds just great!! especially with the...
Preview: that sounds just great!! especially with the extra information about the map I can add.
although I cant find any map-pages on this site?
Nightbreeze General Gaming Discussion 9 847 08-09-2003 06:26 PM
Thread: completion
Post: well, it's done. the protector worked...
Preview: well, it's done. the protector worked perfectly.
It's time for my project to be brought online then. I cant stand working on it any longer. hehe. Almost kinda nervous, thinking of what critical parts...
Nightbreeze General Gaming Discussion 9 847 08-07-2003 05:44 PM
Thread: completion
Post: I will take thy advice, and protect the damned...
Preview: I will take thy advice, and protect the damned map with a map protector!
*whisper* where can I get one?
Nightbreeze General Gaming Discussion 9 847 08-01-2003 06:26 PM
Thread: completion
Post: completion
Preview: well, after six moths of work, it seems that my map are finished. the beta, anyway. I want to say thanks to helpful souls like jeltz and rynjaxxblue :)
I have heard that its among the best in the...
Nightbreeze General Gaming Discussion 9 847 08-01-2003 04:55 PM
Thread: hero ability conversion problem
Post: This keeps getting worse. I just copied your...
Preview: This keeps getting worse. I just copied your ability to my map to be 100% sure, and there the damage bug is.... it seems that my map insists on being irritating... if you want, perhaps you could...
Nightbreeze General Gaming Discussion 16 839 07-28-2003 12:16 PM
Thread: hero ability conversion problem
Post: This is all very, very, very strange. I made the...
Preview: This is all very, very, very strange. I made the ability the exact asme way on my map, but still I had this damage bug. think i'll just go over and experiment some more...
Nightbreeze General Gaming Discussion 16 839 07-28-2003 06:05 AM
Thread: hero ability conversion problem
Post: no, i cant use stone form or bear form. this is...
Preview: no, i cant use stone form or bear form. this is because these are not hero abilities and will encounter the same problem, i think. I could, however, base it on metamorphosis, but then without the...
Nightbreeze General Gaming Discussion 16 839 07-23-2003 07:59 PM
Thread: hero ability conversion problem
Post: no..
Preview: well actually, its at 0-0, and unnable to attack. and the hero (it must be a hero in order to have a hero ability) has zero in everything thinkable. it's the original forms strength that is added to...
Nightbreeze General Gaming Discussion 16 839 07-23-2003 02:16 PM
Thread: hero ability conversion problem
Post: I considered the same thing, but I just noticed...
Preview: I considered the same thing, but I just noticed that the problem is that the strength value stays, but the damage is added up. No way to edit the damage of a unit... :(
Nightbreeze General Gaming Discussion 16 839 07-23-2003 08:49 AM
Thread: hero ability conversion problem
Post: hmmm...
Preview: thanks jeltz, as helpful as ever :)

ok, I copied the the hero-unit, and altered the model etc. but when the unit is morphed back, the damage value is nearly doubled. it seems like the strength...
Nightbreeze General Gaming Discussion 16 839 07-22-2003 06:00 PM
Thread: hero ability conversion problem
Post: hero ability conversion problem
Preview: Im trying to make a hero-ability version of the storm crow form ability, but every time I use it, the game crashes... anything I dont think of?
Nightbreeze General Gaming Discussion 16 839 07-21-2003 06:28 PM
Thread: color codes
Post: color codes
Preview: has anyone figured out the different color codes for text in the editor? like the cffff08etc- thingys.
Nightbreeze General Gaming Discussion 1 503 07-18-2003 02:23 AM
Thread: daaamn!!!! patch is out! :(
Post: Alright...
Preview: as far as im concerned, you can quad-post if you feel like it..

But ive gotten my hands on frozen throne now... and yes, the new world editor has a built-in ability editor... imagine that...
Nightbreeze General Gaming Discussion 5 583 07-02-2003 03:40 PM
Thread: daaamn!!!! patch is out! :(
Post: perhaps... but if you try and open the new mpq...
Preview: perhaps... but if you try and open the new mpq file with, say, winmpq, you'll have a bunch of unknown files. it seems to me that we need an entirely new mpq program... :/
Nightbreeze General Gaming Discussion 5 583 06-30-2003 06:18 PM
Thread: daaamn!!!! patch is out! :(
Post: daaamn!!!! patch is out! :(
Preview: well, our old way of skill-editing seems to be impossible now. if you implement files with an mpq-program, you'll get a critical error when running it.. anyone knows what to do?
Nightbreeze General Gaming Discussion 5 583 06-30-2003 12:29 PM
Thread: Yet a couple of problems..
Post: That would be my problem exactly. Now, atleast. I...
Preview: That would be my problem exactly. Now, atleast. I had it all working, then something happened. I think after I saved the map as another name, this bug came to pass. damn. I cant play it on the net...
Nightbreeze General Gaming Discussion 11 698 06-06-2003 01:43 PM
Thread: Yet a couple of problems..
Post: *sigh*... I extract the text files, edit the...
Preview: *sigh*... I extract the text files, edit the fields needed, and paste them into my map, and warcraft should read from those files instead from the mpq... right? just like the slk files... It just...
Nightbreeze General Gaming Discussion 11 698 06-03-2003 01:03 PM
Thread: Yet a couple of problems..
Post: I have the latest version. And spell-editing...
Preview: I have the latest version. And spell-editing works fine, along with all slk. files. But the text files dont seem to change anything...
Well, I figure it out eventually.
Nightbreeze General Gaming Discussion 11 698 06-02-2003 03:45 PM
Thread: Yet a couple of problems..
Post: ..and if you are so ingenious at this, I believe...
Preview: ..and if you are so ingenious at this, I believe you can tell me why the modifications I do in txt files arent applied in the game. You just add the file as Units\humanAbiltyFunc.txt to your map...
Nightbreeze General Gaming Discussion 11 698 06-01-2003 06:58 AM
Thread: Yet a couple of problems..
Post: hmm... a matter of lazyness perhaps? in my case,...
Preview: hmm... a matter of lazyness perhaps?
in my case, it is. thanks, btw.
Nightbreeze General Gaming Discussion 11 698 05-31-2003 04:42 PM
Thread: Yet a couple of problems..
Post: Yet a couple of problems..
Preview: The spell data editing works fine, but is there a way to edit the animations of spells? f.ex, make the firebolt look like a red dragon attack?

And... some skills tend to replace others when...
Nightbreeze General Gaming Discussion 11 698 05-31-2003 09:27 AM
Thread: the editor programs
Post: Yes, it was the runtime-files i needed... thanks.
Preview: Yes, it was the runtime-files i needed... thanks.
Nightbreeze General Gaming Discussion 12 770 05-29-2003 07:21 PM
Thread: the editor programs
Post: the tutorial is fine, but it says i ned an mpq...
Preview: the tutorial is fine, but it says i ned an mpq program. i tried winmpq, but it needed another program i can't find. which one is the most easy to run?
Nightbreeze General Gaming Discussion 12 770 04-29-2003 12:48 PM
Thread: the editor programs
Post: ok! thanks to you I might actually finish the...
Preview: ok! thanks to you I might actually finish the project that
has seemed to occupy to large a part om my life the last month..
*laughs*
Nightbreeze General Gaming Discussion 12 770 04-29-2003 11:33 AM
Thread: the editor programs
Post: the editor programs
Preview: ok, i'll be brief.
I need to use the spell editor. What do I need, what do I do?

Yeah, I know I sound stupid, but Im not in the mood to think
and/or read readme's right now :P

thanks for all help
Nightbreeze General Gaming Discussion 12 770 04-29-2003 04:20 AM
Thread: We got a problem!
Post: thanks to you, i can smile again. look! :D :D...
Preview: thanks to you, i can smile again. look! :D :D
but then again, i got a tremendous deal of work infront of me...
Nightbreeze General Gaming Discussion 4 553 04-28-2003 02:19 PM
Thread: We got a problem!
Post: We got a problem!
Preview: ok, i've worked on this map for almost three months now, and it getting very good, if im allowed to say that. everyting worked perfectly, and I was to testrun it with some friends on battlenet....
Nightbreeze General Gaming Discussion 4 553 04-28-2003 09:55 AM
Thread: micro manage anyone?
Post: micro manage anyone?
Preview: my micro sux.....help needed...esp 4 UD.
Nightbreeze General Gaming Discussion 7 666 02-11-2003 10:18 AM
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