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folder icon   04-26-2005, 04:32 PM
Post #36
Pellanor

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To mine metals you just need an actual mining facility set up.

Quote:
Each Building Unit can employee up to 5 people (except housing).
- Workers can produce 1 Food, Wood, Stone or Production per turn.
- Specific buildings increase this rate (ie. basic farms increase food production to 1.5 per turn per worker, but eliminate the options to produce others)

So only Food, Wood, Stone and Production can be "gathered" from a building unit that has not been developed. It costs 20 'building material' and 20 production to build a 1st level mining facility.

I've edited your turn to reflect those changes you mentioned.

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folder icon   04-26-2005, 07:04 PM
Post #37
Altherak

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Turn 2:
Farm: 5
Explore:
Left (16,32) - 5
My exploreres are to find the missing band

Eat: Double


Tech: I'll think of one in turn 3 (No time right now)

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Last edited by Altherak on 04-27-2005 at 05:44 PM.
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folder icon   04-27-2005, 07:16 AM
Post #38
Kjell Thusaud

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Turn 2

Eat triple.

5 hunt horse

7 gather Andersite from vulcano

2 explore eastward from the lake.

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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
Last edited by Kjell Thusaud on 05-09-2005 at 05:31 AM.
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folder icon   04-27-2005, 10:49 PM
Post #39
Phantom X

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Umm Pell, don't I (and the other dudes ) get population growth from eating extra food last turn?

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folder icon   04-28-2005, 10:12 AM
Post #40
Pellanor

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hmm... I suppose it would make sense for me to list the new population up there so that you guys know how many people you have to do stuff for you for next turn. I'll make a quick updated of that, and then you guys can redo your turn 2's with the new number of workers.

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folder icon   04-28-2005, 04:23 PM
Post #41
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"Gollum, Gollum" -Gollum

Turn 2:

Develop primitive tools.

Eat double food again.
5 Gollians fish for Fish.
3 Gollians pull wood off the old forest.
3 Gollians build as many wooden shacks as they can with the wood I pulled off the trees this turn (or if I can't then they umm....explore, 2 exploring 32,32, and one exploring 32,30) .
2 Gollians mine Chalk.

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folder icon   05-04-2005, 11:22 AM
Post #42
Pellanor

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Phantom: You have no "old forest" only a new one and a normal one (neither new nor old).

You only have one worker in the region with the forest, so you can only have one guy harvest lumber from it (though you can have other people move there)

You won't be able to build any shacks, so you will be exploring. Also you don't have the primitive homes tech, so you are unable to build shacks anyways.

Kjell & Altherak: You need to update your turns with the new population that you have.

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folder icon   05-05-2005, 04:33 PM
Post #43
Phantom X

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Quote:
Originally Posted by Pellanor
Phantom: You have no "old forest" only a new one and a normal one (neither new nor old).

You only have one worker in the region with the forest, so you can only have one guy harvest lumber from it (though you can have other people move there)

You won't be able to build any shacks, so you will be exploring. Also you don't have the primitive homes tech, so you are unable to build shacks anyways.


Wooooooooooooooooooooooooooops. Ok they explore, one guy pulls wood from the normal forest, and the two remaining guys explore 30,32 and 30,30 repectively.

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folder icon   05-05-2005, 07:56 PM
Post #44
Altherak

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Turn 2:
Farm: 9
Explore:
Left (16,32) - 3
My exploreres are to find the missing band

Settle:
(16, 2) Send 4 newborns to begin farming

Eat: Double

Tech: Defense Level 1

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folder icon   05-10-2005, 12:15 PM
Post #45
Pellanor

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Sorry for not updating sooner, but I've been really busy getting ready for my trip (which I am leaving on in 4.5 hours) and posting really long replies in Ultra's game. I'll update once I'm back.

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folder icon   05-19-2005, 11:03 AM
Post #46
Kjell Thusaud

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Oh, come on, what could possibly take this long?

Its been a forthnight already!

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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
Posts: 4,371 posposposposposhighpos
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folder icon   05-30-2005, 04:48 PM
Post #47
Pellanor

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Uhhhmmm... I'm a slack ass lazy bastard.

I would update today, but I'm busy tonight, and really should get some work done today.

maybe tommorrow. If you're lucky / you bribe me.

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folder icon   06-16-2005, 11:22 AM
Post #48
Kjell Thusaud

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I take it that we aren't lucky?

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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
Posts: 4,371 posposposposposhighpos
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folder icon   06-16-2005, 11:24 AM
Post #49
Pellanor

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sorry, but no.

arg... I really need to find time to update this.

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folder icon   07-01-2005, 06:21 AM
Post #50
Kjell Thusaud

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Or rather make time.

What are you doing?

Stop that, you will go blind!

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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
Last edited by Kjell Thusaud on 07-28-2005 at 06:44 AM.
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