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Sea Giant???  
folder icon   01-27-2003, 03:07 PM
Sea Giant??? Post #1
Soul Bitch

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Warlock???

Where on earth did you find that picture of the seagiant????

Didn't find it anywhere...

it's about this picture I found in you creep guide



Is there a screenshot I missed???

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folder icon   01-27-2003, 03:12 PM
Post #2
Planet_Buster

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Strawberry on the Shortcake

its from the scans of the CGW article. www.war3net.com/magazine.htm

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folder icon   01-27-2003, 03:22 PM
Post #3
Soul Bitch

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Ow thanks!

Didn't saw that pic + The pic of the blinking warden, the other guy missed that two screenies!

Cool! It's 90% of the whole warcraft 3 campaign??

THat's alot!

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folder icon   01-27-2003, 03:59 PM
Post #4
Tall Dark Handsome

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It is quite cool. When I get back to school, I will post some of the beastmen/other things I have drawn. As Ideas.

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folder icon   01-27-2003, 05:11 PM
Post #5
Zujin

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Hey I found something very interesting in the Warcraft 3 Manual. Check it out!

Quote:
To help them dredge out the seas and lift land from the sea floor, they created the immense, but gentle sea giants.
Same thing? Completely different what do you think?

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folder icon   01-28-2003, 06:28 AM
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Jeltz

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Quote:
Originally posted by Zujin
Hey I found something very interesting in the Warcraft 3 Manual. Check it out!
Same thing? Completely different what do you think?


It must be the same creatures. Good job finding this.

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folder icon   01-28-2003, 08:48 AM
Post #7
-G R U N T-

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Any beast that is big enough to wield an ANCHOR as weapon that can be wielded with a SINGLE HAND earns MY respect!

Except the mountain giant, who is homosexual-inclined .

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folder icon   01-28-2003, 09:35 AM
Post #8
Zujin

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You are never going to use those things, are you?

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folder icon   01-28-2003, 10:39 AM
Post #9
-G R U N T-

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Probably not . Unless they're realy good, and I happen to be playing NE .

But I still don't like that idea .

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folder icon   01-28-2003, 08:00 PM
Post #10
Scorch Hellfire

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Man, they sure bringing out a lot of sea creeps with that sunken ruins tile set. One wonders why they don't bring about at least one sea unit for each race.


http://forum.war3.com/showthread.php?s=&threadid=17708

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folder icon   01-28-2003, 08:15 PM
Post #11
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Sea units are something that I really dont see being very useful in the game. First of all they take away from the power of heros, especially melee heros, in that there are no air born heros and sea units could easily withdraw. The other reason is that there are really no need for sea units. Right now the type of maps that are out are almost completely land based with water being a strategical small point and a nice scenery boost. It would detract from gameplay to make maps large enough for there to be sufficient water to warrant naval battles or units. It would also single out the game to just air units and sea units and use of land units relying on the fact that sea units must exist in the game that you a playing in. All together I am glad that there are no sea units as it enriches the gameplay rather than taking from it.

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folder icon   01-28-2003, 08:18 PM
Post #12
Scorch Hellfire

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wow, just knock down everything I say...

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From the pits of hell we came...
From the shadows of death we came...
From the depths of the Twisting Nether we came...
From the ashes of war we came...
From the magics of a foolish race we came...
And now we come again, with one solitary thing in mind...
TOTAL DOMINATION!
We come again at the beginning of a new reign, The Reign of Chaos, a reign that we will implement to scower the name of the Burning Legion across the universe as the ruler of all worlds!
So where there is war, we will be there...
Where there is death, we will be there...
And where there is pain, hatred, and evil, we will be there!

MWAHAHAHAHAHAHAHAHAHAHAHA!!!!!!


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?Hola! Me llamo Scorch Hellfire. ?Y bienvinidos a Infierno S!

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folder icon   01-28-2003, 09:54 PM
Post #13
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Quote:
Originally posted by SqueesToy
Sea units are something that I really dont see being very useful in the game. First of all they take away from the power of heros, especially melee heros, in that there are no air born heros and sea units could easily withdraw. The other reason is that there are really no need for sea units. Right now the type of maps that are out are almost completely land based with water being a strategical small point and a nice scenery boost. It would detract from gameplay to make maps large enough for there to be sufficient water to warrant naval battles or units. It would also single out the game to just air units and sea units and use of land units relying on the fact that sea units must exist in the game that you a playing in. All together I am glad that there are no sea units as it enriches the gameplay rather than taking from it.

ya i agree, war3 is hero based combat and not xactly like war2, sea is not needed. But whos talking about that, This is sea creeps, basically just creeps that can move through water, they just have a slight advantage, i see nothing wrong with that, just makes the creatures and lifeforms of the world of azeroth more diverese and interesting

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folder icon   01-28-2003, 10:03 PM
Post #14
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I am not against amphibious creeps it was someone else who was saying they wanted sea units back. I actually like the prospect of amphibious creeps because it forces players that are trying to creep on maps like sunken ruins to diversify their army. You now have to have ranged units or flying units to lure these guys outta the water. Very nice blizz.

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folder icon   01-28-2003, 11:17 PM
Post #15
soulhybrid

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In the case of the sea giant im ganna say you need tauren or something of the sort to creep. Hes REALLY BIG

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folder icon   01-28-2003, 11:55 PM
Post #16
Krazymage

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Quote:
Originally posted by SqueesToy
I am not against amphibious creeps it was someone else who was saying they wanted sea units back. I actually like the prospect of amphibious creeps because it forces players that are trying to creep on maps like sunken ruins to diversify their army. You now have to have ranged units or flying units to lure these guys outta the water. Very nice blizz.

ahhh i see, my mistake, ya i agree, this adds a cool new element to the game, apparentl these sea giants are an ancient race too, if you look in the manual like someone else mentioned, they actually were used by the titans to carve out the sea, thas explains why there so massive

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folder icon   01-29-2003, 03:36 AM
Post #17
Nimlot

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Quote:
Originally posted by -G R U N T-
Any beast that is big enough to wield an ANCHOR as weapon that can be wielded with a SINGLE HAND earns MY respect!




its not just an anchor.. its a big anchor

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folder icon   01-29-2003, 07:06 PM
Post #18
Gloopy

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Aye tis a very large anchor. I gotta say he is prolly gonna be a lvl 9 creep and a one with umph at that. But how fast will he be able to dish out dmg. I think that will be the key along with if he has any sort of stunning/slowing spells.

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folder icon   01-30-2003, 03:17 AM
Post #19
Jeltz

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Agreed., it is either a level 9 or 10 creep. Currently I think level 10 is more likly due to the immense size of the creature.

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