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What will happen at the WWI?
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This poll will close on 05-20-2007 at 02:15 PM.
Starcraft 2 will be announced, joy in the streets of Seoul [ 10 ] polls/bar2-l.gifpolls/bar2.gifpolls/bar2-r.gif 35.71%
Some other crappy surprise game will be anounced. [ 5 ] polls/bar3-l.gifpolls/bar3.gifpolls/bar3-r.gif 17.86%
The announcing of anything will be inexplicitly postponed. [ 3 ] polls/bar4-l.gifpolls/bar4.gifpolls/bar4-r.gif 10.71%
The rumours of the anouncement of Sarcraft 2 will cause mass boycott of wow and blizzard will go bankrupt due to the financial backlash and therefore all projects will be cancelled. [ 2 ] polls/bar5-l.gifpolls/bar5.gifpolls/bar5-r.gif 7.14%
Blizzard will make the long awaited biographic adventure game "The life and times of keeper" [ 8 ] polls/bar6-l.gifpolls/bar6.gifpolls/bar6-r.gif 28.57%
Total: 28 votes 100%

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folder icon   04-26-2007, 02:06 PM
May 19th announcment Post #1
Kjell Thusaud

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What do you think wil happen?

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folder icon   04-26-2007, 02:15 PM
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By Blizzard?

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folder icon   04-26-2007, 02:16 PM
That was odd... Post #3
Kjell Thusaud

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Yes, Blizzard.

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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
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folder icon   04-26-2007, 02:23 PM
Post #4
Black~Enthusiasm

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Ah, I didnt see the poll up there. I dont know, Starcraft II is just too obvious to be that. I can't see anything else.

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folder icon   04-26-2007, 02:48 PM
Post #5
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Postponed.

It's Blizzard, remember.

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folder icon   04-26-2007, 07:56 PM
Post #6
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what's going to happen at the World War I!

Keeper!

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folder icon   04-26-2007, 08:28 PM
Post #7
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I picked Keeper just because....you know....I had to, but in all honestly, I don't think it'll be SC2 . More likely, it'll be some $#!@ game .

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folder icon   04-26-2007, 10:46 PM
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Blizzard will officially announce

Frank Stalone in
Frank Stalone's
Frank Stalone and the Death Mutant Rat Monkeys from Cleveland
Staring Frank Stalone

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folder icon   04-27-2007, 12:58 AM
Post #9
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Not hearing from Frank Stallone for 24 hours may not lead me to suspect that he has been captured by Chinese agents, but not hearing from him for 18,728 hours, might .

No offence Frank, but as awesome as Frank Stalone and the Death Mutant Ray Monkeys from Cleveland must be, I'd rather have SC2 . Unless of course, they were TEENAGE death mutant ray monkeys?

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folder icon   04-27-2007, 01:33 AM
Post #10
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Well they do want to do a new Starcraft project... They started Ghost...

We'll just have to wait and see.

World of Starcraft would be a damn shame though.

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folder icon   04-27-2007, 07:55 AM
Post #11
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Maybe they will officially announce that Starcraft: Ghost is canceled.

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folder icon   04-27-2007, 12:55 PM
Post #12
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Uh Kris, didn't they do that ages ago?

Or did they just say postponed, or was I imagining things?

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folder icon   04-27-2007, 02:52 PM
Post #13
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Last I heard it was "indefinately postponed". I never heard it was canceled.

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folder icon   04-27-2007, 11:41 PM
Post #14
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yeah, ive never heard an official announcement that it is cancelled.

SC2 would be nice.

World of SC would be shit.

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folder icon   04-29-2007, 12:38 AM
Post #15
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Quote:
Originally Posted by FrankStalone
Blizzard will officially announce

Frank Stalone in
Frank Stalone's
Frank Stalone and the Death Mutant Rat Monkeys from Cleveland
Staring Frank Stalone



Oh my god its Frank Stalone!

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folder icon   05-03-2007, 01:58 AM
Post #16
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if you check Blizz's job page, it was just updated on 5/2/07 to say they are looking for several new positions--all involving "implementation for handheld devices to help lead our efforts into the mobile space".

hmm... im really hoping thats for some future project or port or something, the may 19th announcement im hoping is a new computer game, not some handheld thing.

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folder icon   05-03-2007, 02:54 AM
Post #17
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Ok, I've got it...they're making a next-generation portable WoW game . Their plan is to have it be so that nobody has an excuse to NOT be playing WoW at any point in the day, even in the toilet.

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folder icon   05-03-2007, 09:57 AM
Post #18
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Maybe Blizzard is making a mobile phone that allows you to play WoW from anywhere.

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folder icon   05-03-2007, 10:20 AM
Post #19
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Like a Game-And-Watch?

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Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
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folder icon   05-03-2007, 11:43 AM
Post #20
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killing starcraft ghost was about the dumbest decision they've made to date. I mean, hell it was already finished, just sell it already. That and, at this point they're supposed to be professional and have their shit together. When they canned that Warcraft Adventures, it was earlier in the company's history, typical PC's weren't strong enough to run the kind of game they really wanted, the time just wasn't right.

And they vindicated that one with WoW. But now, I mean, come on, you don't just kill a game after a major announcement, and so much production time...

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folder icon   05-03-2007, 02:38 PM
Post #21
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Well, you have to take their word for it that Starcraft Ghost Sucked. I've enjoyed every Blizzard game I've played because Blizzard doesn't produce crap. Maybe it just wasn't clear until the final stage of development that this game is on a general lower standard then their other games.

Starcraft Ghost was starting to look like another trashy first-person shooter remake of Doom. I will still always buy a Blizzard product (if I only have to pay once)

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folder icon   05-03-2007, 04:16 PM
Post #22
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Starcraft Ghost was marred by many developement problems. You guys aware that it wasn't even Blizzard developed, it was a third party they hired? And then fired when it was nearly completion only to hire on a new company? It was a messy situation and I have to think it wasn't turning out like they excepted. I'm sure the work wasn't for not, as many of the models/concepts/storylines will get transitioned into the next Starcraft.

What about a Starcraft flight simulator game, like the old X-Wing VS Tie Fighter games. Now that done right would be sweeet.

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folder icon   05-03-2007, 04:50 PM
Post #23
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it looked like a pretty sweet tomb raider/Metal Gear style game to me. With the zerg it'd have that Resident Evil feel added into it.

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folder icon   05-03-2007, 08:03 PM
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Quote:
Originally Posted by Kris


What about a Starcraft flight simulator game, like the old X-Wing VS Tie Fighter games. Now that done right would be sweeet.



That would definetly be a new direction for blizz, but I bet they could pull it off well.

What I think I would like to see in a SC2 is a game somewhat similar to homeworld/homeworld 2, where the environment is completely 3d, primarily in space, with a heavy use of the z axis. I thought that game mechanic that was very neat, even though the story (of homeworld) was lacking.

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folder icon   05-03-2007, 09:55 PM
Post #25
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Blargh - SC should be all about the ground combat to me . If it was like homeworld, there'd be no siege tanks or zealots, or hydralisks.....any of these iconic SC units .

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folder icon   05-03-2007, 10:47 PM
Post #26
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They could switch back and forth, depending on missions.

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folder icon   05-04-2007, 12:21 AM
Post #27
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Quote:
Originally Posted by so and so
They could switch back and forth, depending on missions.

Yeah, that's what I envisioned it as, too. It just always threw me off when its like a jungle tileset and i see battlecruisers and carriers and other interstellar craft in the fray. I think separating land and space battles would be neat.

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SOMEBODY SHIT ON THE COATS! - Tom "Fades"

4000 posts means i gotta do 4000 chicks... yes, thats the advantage of a high post count! - dimitri

Well i banned suckmyballs today, although he has an enticing name i just had to ban him. - Ultrapunk

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folder icon   05-04-2007, 07:53 AM
Post #28
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True. They might still have a battle cruiser in a jungle, but then make it much larger (possibly much more expensive) and then play with the perspective. Make the battlecruiser much larger and closer to the viewer, casting a large shadow over the forest. Now that'd be fun to see.

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"No ones life is that interesting unless it involves war, porn, or zombies." - Urin Bloodface
"Any country that owes their existence to the french doesn't deserve to be a country." - Love
"i only eat yogurt with a minimum ph of 4.5." - PålädÌÑ
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folder icon   05-04-2007, 11:45 AM
Post #29
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you mean something more along the lines of Empire at War, except just the skirmish part?

i dunno. i think i might rather see SC stick to its roots, though i would be happy with the Battlecruisers and Carriers and whatnot becoming more massive on the screen and more expensive. hell, id be happy with it becoming more massive and epic in the scale of its battles in general.

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folder icon   05-04-2007, 11:52 AM
Post #30
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Quote:
Originally Posted by so and so
True. They might still have a battle cruiser in a jungle, but then make it much larger (possibly much more expensive) and then play with the perspective. Make the battlecruiser much larger and closer to the viewer, casting a large shadow over the forest. Now that'd be fun to see.

Something like the Brood War Intro?


I Would love to play a good version of Empire at War.
There is nothing like making planetfall on a planet YOU decided to attack.

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Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
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folder icon   05-04-2007, 03:08 PM
Post #31
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Ships to scale... that would be cool. Honestly, even if you have hundreds of marines, there is no way they should be able to take out a Battlecruiser. If you did it that way, you'd definately have to seperate the two, space and land battles. Or eliminate the large ships altogether and just stick to the smaller single pilot vehicles.

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folder icon   05-05-2007, 01:09 AM
Post #32
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Maby if they souped up the Stim-Pack upgrade?



http://www.youtube.com/watch?v=MshQ7b2gfyU&NR=1

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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
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folder icon   05-05-2007, 03:13 AM
Post #33
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i still dont think they should seperate the two. SC would lose so much flavor if you couldnt ream hordes of zerglings with a carrier or yamato cannon someones photon cannons.

you wouldnt have to seperate them if the large units were immune to the small ones. by the same token, can a battlecruiser hurt hundreds of marines? does it have weapons capable of targeting them or worth using on them? maybe the marines could have RPGs to use against the large vehicles. there are many possiblities.

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folder icon   05-05-2007, 10:13 AM
Post #34
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Role Playing Games?

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Give a player a fish, and he’ll probably try to sell it to an NPC fisherman.

Teach a player to fish, and next week he’ll show up with the book, “The Complete Adventuring Fisherman”. He’ll start hunting for some monstrous leviathan to catch and enslave, and he’ll be dual-wielding two fishing poles
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folder icon   05-06-2007, 06:06 AM
Post #35
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Quote:
Originally Posted by Kjell Thusaud
Role Playing Games?


Quick, roll dice! we have to get a collective roll of over 700 to defeat it!

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