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Another problem that will hinder our conquering the world....  
folder icon   05-15-2003, 07:58 PM
Another problem that will hinder our conquering the world.... Post #1
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This information was revealed at E3...

Basically, say that you're a Tauren, with some human buddies. you try entering Stormwind, but the guards will attack you, even if you're in the same party as your human friends! The only way that they MIGHT let you in is if you are a high level char, and if you have increased your reputation among humans.

However, last I heard, this works both ways...so earning favour with humans will make you lose favour with say...another race that doesn't like humans...

Can you guys see how this is gonna make things a lot more difficult? -_-

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folder icon   05-15-2003, 08:16 PM
Post #2
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nope, not at all

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folder icon   05-15-2003, 08:17 PM
Post #3
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Maybe WDP can split into groups, each group will have a different race but still be part of WDP? What do you think?

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folder icon   05-15-2003, 08:19 PM
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This won't impose any problems at all. Don't worry about it.

And no Grot, there will be no splitting.

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folder icon   05-15-2003, 09:10 PM
Post #5
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I still think the best way to do this is to set it as factions that are joined by interpersonal crews, people who spend much of their time working on the quests of other races to become as balanced as they can and still get places. I am betting there is a point where you can infact get the perfect balance, but until then, i think each player should focus on 1 or 2 races to be good with. This seems to really only apply to cities so far, so hunting parties can still be mixed as we want

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folder icon   05-16-2003, 08:01 AM
Post #6
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It won't interfere at all.

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folder icon   05-16-2003, 12:22 PM
Post #7
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Yep I don't think it'll interfere at all if a guard attacks you kill him. Or if you are weak just stay out until you're all done getting to the right level.

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folder icon   05-16-2003, 01:55 PM
Post #8
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Quote:
Originally posted by Zujin
Yep I don't think it'll interfere at all if a guard attacks you kill him. Or if you are weak just stay out until you're all done getting to the right level.

Well, you really won't be able to kill guards until around 25'ish. Just avoid enemy guards. Not very complicated.

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folder icon   05-16-2003, 02:11 PM
Post #9
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Actualy, this mean we should make faction/regiment not only based on class and grade, but also on race.

IMO, it would be ok to make single race clan, probably human. But since this idea would probably get an understanable opposition from the majority of the clan members, I wont sugest it

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folder icon   05-16-2003, 02:22 PM
Post #10
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I really don't think that it will be the highest of extreme problems to worry about...hey if they are attacking your buddy, take them out too.

Sure that race may not like you anymore, but atleast you saved your pal.

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folder icon   05-16-2003, 03:40 PM
Post #11
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The only thing im worried about was the article i read on seperate languages for seperate languages, i hope that wont be to difficult for us to deal with

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folder icon   05-16-2003, 03:56 PM
Post #12
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mmmm Orcish

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folder icon   05-16-2003, 04:10 PM
Post #13
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the best way to overcome this is to pic a territory out of city bounds, and away from guards - hopefully at a key intersection where we can sell goods and maybe demand tolls at some point Then different races can go to different towns - depending on race for equipment and such. We'll be an outpost

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folder icon   05-16-2003, 05:10 PM
Post #14
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The language barrier shouldn't be too bad, we will jsut all have to pick up other languages as soon as we can

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folder icon   05-16-2003, 08:24 PM
Post #15
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Quote:
Originally posted by RynjaxxBlue
I think we need to start diligently and forcefully bitching at Blizzard...

But why? I don't see this as an obstacle, rather as making the game more in-depth. This will add a new level of realism to it, and I think we'll all benefit from it.

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folder icon   05-16-2003, 09:14 PM
Post #16
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Velentris on Shadowsong

I say that if a certain city or whatever gives us too much shit, fuck them. Rob their asses, pillage their citizens, kill their visiters, mauraud the countryside, and when they put bounties on our heads, I'm sure we can take sanctuary with an enemy of that city. Plus, I'm hoping there'll be some good thieving/stealth abilities in the game, so we could just sneak in at night, kill the guards, and use feints to distract the soldiers when they sound the alarm. Languages may be a bit tough, but we're a diversified group, aren't we? We can have translaters, and if they still cause us problems, let's see how they can speak theri language with a sword to their throats. After all, we don't need to talk to a merchant when we can just kill him and take his things. Or if we need him to talk, there oughta be soem charm spells or something.

Just some thoughts.

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folder icon   05-17-2003, 02:12 AM
Post #17
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Another problem- we can't even have members of a rival race join a party :/. So unless I have good relations with NE, I can't have an NE partner in my party, and vice versa :/. This would also make this harder for us, wouldn't it?

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folder icon   05-17-2003, 07:19 AM
Post #18
Grom-Hellscream

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Well that Grunt, would indeed pose a problem. If THAT occurs, WDP will not be able to be formed on a scale that we want it to. If this system does come to pass in beta/final release, I resign as WDP's Warmaster, and am going to form a new Clan. The New Age Horde. Fuck shamanism.

We indeed could be Allies with WDP, but the Horde will act independantly.

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folder icon   05-17-2003, 07:27 AM
Post #19
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Slow down, Grom, let's not be too hasty. The reason why Blizz said they're doing this is to keep things realistic. Currently, there are 2 alliances. The first one is the Human/Dwarves/NE alliance. The second one is the Orc/Tauren alliance.

Maybe the WDP should concentrate efforts for all the known alliances? So- we could have, I dunno....5 generals, and 1 warmaster. 1 general for each race. That way, WDP can work all around the world....

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folder icon   05-17-2003, 07:34 AM
Post #20
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That wouldn't possibly work. Not nearly as effective as a one banner guild.

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folder icon   05-17-2003, 07:45 AM
Post #21
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I hope Gunny reads this fast

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folder icon   05-17-2003, 07:56 AM
Post #22
Grom-Hellscream

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MSN Log:

z 0 0 t says:
I see you read my post in the WDP forum
Grom-Hellscream says:
Aye.
z 0 0 t says:
Read my reply
Grom-Hellscream says:
Read.
Grom-Hellscream says:
And replied to.
z 0 0 t says:
HMMMM
z 0 0 t says:
Hang on
z 0 0 t says:
slow comp
z 0 0 t says:
Can you just tell me what you said?
Grom-Hellscream says:
'That wouldn't possibly work. Not nearly as effective as a one banner guild.'
Grom-Hellscream says:
Just wouldn't work.
z 0 0 t says:
Hmmm
Grom-Hellscream says:
Think about it. Too much to work around.
z 0 0 t says:
It could be like: WDP: Orc division, or something
Grom-Hellscream says:
Thats one of the things I was trying to avoid
Grom-Hellscream says:
That causes a guild to fall apart
Grom-Hellscream says:
Many guilds break up after a while with a division system in place
z 0 0 t says:
I guess you'd be more experienced than me in this matter....
z 0 0 t says:
we'll have to talk about this to Gunnym you realize...
Grom-Hellscream says:
Aye.
z 0 0 t says:
Perhaps he has a better solution
Grom-Hellscream says:
Hopefully so. I'm already rallying the Horde.
z 0 0 t says:
Rallying the Horde eh?
z 0 0 t says:
I would like to be in an Orc clan, too.....except that I don't entirely aprove of 'fucking shamanism'
Grom-Hellscream says:
Grom-Hellscream says:
I despise the new ways.
Grom-Hellscream says:
I live for blood.
z 0 0 t says:
How so?
z 0 0 t says:
Shamans like blood, too
Grom-Hellscream says:
pft.
Grom-Hellscream says:
Not bathing in it.
z 0 0 t says:
why do you think they can pick up a mace and charge into melee combat?
Grom-Hellscream says:
Why settle for a mace?
z 0 0 t says:
I know, I know...
Grom-Hellscream says:
z 0 0 t says:
BUt Maces are awesome
Grom-Hellscream says:
z 0 0 t says:
Especially the spiky ones
z 0 0 t says:
AkA: Warlod
z 0 0 t says:
Warlord
Grom-Hellscream says:
Indeed.
Grom-Hellscream says:
I'm the kind of warlord that likes the big pointy axes.
z 0 0 t says:
same here
z 0 0 t says:
*see self portrait
z 0 0 t says:
^^
Grom-Hellscream says:
Grom-Hellscream says:
*see my idol
Grom-Hellscream says:
z 0 0 t says:
SO what are you gonna do- have all Warlocks in your clan?
Grom-Hellscream says:
Not at all.
Grom-Hellscream says:
Just none of us will abide to the new Shamanism way of life.
z 0 0 t says:
bah
Grom-Hellscream says:
Of course we are going to have 'Shaman' per say, but we're the hardcore new age bloodthirsty Horde
z 0 0 t says:
Well, Shamans can be bloodthirsty, too
z 0 0 t says:
Remember: "Lord of the Clans"?
Grom-Hellscream says:
aye. I'm talking about the way of life.
Grom-Hellscream says:
Peaceful and content.
Grom-Hellscream says:
and striving for knowledge.
Grom-Hellscream says:
Fuck that.
Grom-Hellscream says:
Slaughter and pillage is my game.
z 0 0 t says:
Well, then I probably won't join ur clan
z 0 0 t says:
I believe in honor
Grom-Hellscream says:
Oh, honor is all there.
Grom-Hellscream says:
I give my opponents a chance all the time.
Grom-Hellscream says:
If I have buffs on and it is single combat, I cancel the buffs.
Grom-Hellscream says:
I was known for such deeds on DAOC
z 0 0 t says:
well, when you play WoW, even as a 'peaceful' shaman, you WILL be doing lots of killing
Grom-Hellscream says:
Raknoram The Sorrow Bringer
z 0 0 t says:
Remember what blizz said? You need to kill monsteres to lvl up
z 0 0 t says:
So in WOW, you HAVE to kill
Grom-Hellscream says:
Oh I know
z 0 0 t says:
Pillaging and plundering is to be expected
Grom-Hellscream says:
Just like Clerics had to kill in every other MMORPG
Grom-Hellscream says:
I'm talking about guild wars and such.
z 0 0 t says:
loot the nearest human town!
z 0 0 t says:
z 0 0 t says:
heh
z 0 0 t says:
We don't slaughter defenceless townfolk, though
Grom-Hellscream says:
In my free time, I might.
Grom-Hellscream says:
Just myself that is.
Grom-Hellscream says:
z 0 0 t says:
...
z 0 0 t says:
Well, that's you
z 0 0 t says:
So...who exactly is in this clan of yours?
Grom-Hellscream says:
The Horde isn't formed until we can be sure WDP won't work as planned.
Grom-Hellscream says:
But all my generals are rallied, as well as many zealots.
z 0 0 t says:
You mentioned a while ago: 'I'm rallying the Horde'
Grom-Hellscream says:
Many are eager to form the new Horde
z 0 0 t says:
If such an event occurs- what do you plan on calling this clan?
Grom-Hellscream says:
As well as I. I don't have to deal with stupidity such as Majin
z 0 0 t says:
If such an event occurs- what do you plan on calling this clan?
Grom-Hellscream says:
Hmm.
Grom-Hellscream says:
Have not thought of that yet.
z 0 0 t says:
I don't think: 'New Horde' is enough
Grom-Hellscream says:
of course not.
Grom-Hellscream says:
I'm currently making the heirarchy though.
z 0 0 t says:
Wow...someone seems pretty ambitious
Grom-Hellscream says:
6 clans dealing with different classes and such
z 0 0 t says:
SIX clans?
Grom-Hellscream says:
aye, under the 7th, overlord clan
z 0 0 t says:
eh?
z 0 0 t says:
Hmm
z 0 0 t says:
Tell me more, then
Grom-Hellscream says:
Well, the Overlord clan encompasses all of Blackrock Spire, the 2nd highest ranked clan right outside guarding the spire. A "Thunderlord"-esque clan controls the Navy, there's a "Stormreaver"-esque caster caste, a Scout (Trolls, ranged orcs) clan, a frontal assault clan, and a crafter caste.
z 0 0 t says:
hmmm
z 0 0 t says:
that's a total of 6 clans
Grom-Hellscream says:
7.
Grom-Hellscream says:
Overlord, overseer, navy, caster, scout, frontal assault, crafter.
z 0 0 t says:
BTW, I wouldn't advise getting too caught up in this
z 0 0 t says:
BLizzard has said no official word yet
Grom-Hellscream says:
Aye. I'm just getting prepared.
Grom-Hellscream says:
I'm going to own the world in one way or another.

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folder icon   05-17-2003, 08:54 AM
Post #23
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Now first of all lets get one thing straight...Blizzard is allowing for a mass clan community correct?

If so then i highly doubt they are going to have "race barriers" for a clan...otherwise there would be way too much complaining and your options would be completely butchered.

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folder icon   05-17-2003, 09:07 AM
Post #24
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I think that initially, players should stick with their own race. This will make it seem all realistic and stuff . But once players reach a high enough level, they should be able to adventure with other players :/.

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folder icon   05-17-2003, 09:22 AM
Post #25
deathofspam

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But the thing is, they said in the section that started this topic, that a tauren wouldn't be able to get into stormwind, even if they had a human ally with them. That means that you can infact ally a human, and therefore this while divisionist crap is unnecessary

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folder icon   05-17-2003, 11:21 AM
Post #26
-G R U N T-

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HEY! SPAM IS RIGHT! I just contradicted myself without noticing! o_0


I feel stupid now ^__________^

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folder icon   05-17-2003, 12:50 PM
Post #27
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yeah but allying is a vague term - it could just mean two people didn't want to fight each other. it doesn't mean anything about guild membership. if we have two factions of one guild, that doesn't seem too bad to me - we'll just have the same sigul and such. the only thing I'm worried about is whether we'd all be able to hang out together in the same place or not. I know there are different starting locations for everyone and it's hard to get from one place to another, but we ought to overcome that when we're stronger.

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folder icon   05-17-2003, 01:26 PM
Post #28
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whats to say we'll even understand each other when we're "together"

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folder icon   05-17-2003, 01:41 PM
Post #29
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Let's kill all the goddam guards! It would be great! At B.Nets main page: "A clan tried to conquer a city by killing all the guards"

I believe the citys will have some "Clan meeting places" So the clan can talk, and plan, without others to listen. Because they have been talking much of clan and guild support.

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folder icon   05-17-2003, 04:06 PM
Post #30
deathofspam

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Joined: Sep 19 2001
Location: Rochester, NY
Posts: 4,119 pos

Quote:
Originally posted by so and so
yeah but allying is a vague term - it could just mean two people didn't want to fight each other. it doesn't mean anything about guild membership. if we have two factions of one guild, that doesn't seem too bad to me - we'll just have the same sigul and such. the only thing I'm worried about is whether we'd all be able to hang out together in the same place or not. I know there are different starting locations for everyone and it's hard to get from one place to another, but we ought to overcome that when we're stronger.

Well, while i agree with you so and so, the porblem is, we don't really know there will only be 2 groups, the remaining races could fall into yet another grouping.

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